Rango

  • Content Count

    5
  • Joined

  • Last visited

  • Feedback

    N/A

About Rango

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Would be nice to have the option to add multiple NPC ID's so it's not pick pocketing the same person over and over when there are multiple variations of man and woman NPCs
  2. 12:14 Startup: RSBot/7112 (Windows NT 10.0) Java/1.8.0_221 [#4; 248 MiB] 12:14 Welcome: select your game, then to play a script click File > Play 12:14 Updates: rt4 0ab85d4d1219b4f98af181cdfeb71b0de419ee18 12:15 Script: starting ACrafting OS 12:15 Debug: Initialized antipatterns! 12:15 Debug: [ResourceUpdater] Current version of GraphVersion.txt: 6 12:15 Debug: Loading compressed graph... 12:15 Debug: [CompressedGraph] Parsed 7199 nodes in 1179ms! 12:15 Script: starting ASmither OS 12:15 Debug: Initialized antipatterns! 12:15 Debug: [ResourceUpdater] Current version of GraphVersion.txt: 6 12:15 Debug: Loading compressed graph... 12:15 Debug: [CompressedGraph] Parsed 7199 nodes in 983ms! 12:15 Debug: [Game] Current world number: -> MEMBERS 12:15 Debug: Event handler a executed in 271ms! 12:15 Debug: Event handler c executed in 45ms! 12:15 Debug: Event handler aJ executed in 5ms! 12:15 Debug: [ArtificialScript] EXECUTING TASK -> A 12:15 Debug: [ArtificialScript] EXECUTING TASK -> AA 12:15 Debug: [Dialogs] Stopping script: All tasks completed. 12:16 Debug: [LoopTask] Stopping thread G 12:16 Debug: [LoopTask] Stopping thread a 12:16 Debug: [*] System specification 12:16 Debug: -[*] Number of processors: 4 12:16 Debug: -[*] System name: Windows 10 12:16 Debug: -[*] System Architecture: x86 12:16 Debug: -[*] System RAM: 5/9 12:16 Script: starting ACrafting OS 12:16 Debug: Initialized antipatterns! 12:16 Debug: [ResourceUpdater] Current version of GraphVersion.txt: 6 12:16 Debug: Loading compressed graph... 12:16 Debug: [CompressedGraph] Parsed 7199 nodes in 912ms! 12:16 Debug: Event handler c executed in 30ms! 12:16 Debug: Event handler ay executed in 266ms! 12:16 Debug: [Game] Current world number: -> MEMBERS 12:16 Debug: Event handler a executed in 4ms! 12:16 Debug: [ArtificialScript] EXECUTING TASK -> A 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AA 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AB 12:16 Debug: Out of ingredients for 11069, banking... 12:16 Debug: Required Ingredients [[ItemIngredient] {id: 2357, amount: 1}] 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AC 12:16 Debug: [ArtificialScript] EXECUTING TASK -> ACC 12:16 Debug: [ArtificialScript] EXECUTING TASK -> ACCA 12:16 Debug: Bank size: 12:16 Debug: Updated bank cache in 251ms! 12:16 Debug: [ArtificialScript] EXECUTING TASK -> ACCB 12:16 Debug: [ProductionBanker] Needed items: [[BankItem] {id: 11065, amount: 1, noted: false, critical: false, slot: null}, [BankItem] {id: 2357, amount: 27, noted: false, critical: false, slot: null}] 12:16 Debug: [ArtificialScript] EXECUTING TASK -> ACCC 12:16 Debug: Bank size: 12:16 Debug: Updated bank cache in 119ms! 12:16 Debug: [ProductionBanker] Needed items: [[BankItem] {id: 11065, amount: 1, noted: false, critical: false, slot: null}, [BankItem] {id: 2357, amount: 27, noted: false, critical: false, slot: null}] 12:16 Debug: [Supplies] Withdrawing [BankItem] {id: 2357, amount: 27, noted: false, critical: false, slot: null} 12:16 Debug: Sorted in 0ms 12:16 Debug: [Supplies] Withdrawing normally 12:16 Debug: [Supplies] Withdrawing Amount.ALL of [BankItem] {id: 2357, amount: 27, noted: false, critical: false, slot: null} because it will fill inventory anyway (free space: 27, w. amount: 27) 12:16 Debug: [Supplies] Successfully withdrew [BankItem] {id: 2357, amount: 27, noted: false, critical: false, slot: null} 12:16 Debug: [ArtificialScript] EXECUTING TASK -> ACCD 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AE 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AEB 12:16 Debug: Max comp: Widget[446] (null)[60] 12:16 Debug: Finding components with items: [11069, 2357] 12:16 Debug: Failed to find target component for product item: 11069 12:16 Debug: Event handler c executed in 20ms! 12:16 Debug: Event handler ay executed in 4ms! 12:16 Debug: Event handler a executed in 3ms! 12:16 Debug: [ArtificialScript] EXECUTING TASK -> A 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AA 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AB 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AE 12:16 Debug: [ArtificialScript] EXECUTING TASK -> AEB 12:16 Debug: Max comp: Widget[446] (null)[60] 12:16 Debug: Finding components with items: [11069, 2357] 12:16 Debug: Failed to find target component for product item: 11069
  3. Jewelry at Edgeville is not working, gets stuck at what to make after clicking furnace
  4. Needs to click on the fishing spot instead of the map and then clicking fishing spot. Makes it so obvious