Status: DOWN, CURRENTLY BEING CONVERTED
Current version: Developing v3.0
The ultimate wilderness looter. It's finally here.
Previously on another site, it had over 10,000 users.
Do you need to make easy cash? Maybe in F2P? Need no requirements? AusWildy is for you.
This advanced looting script uses advanced algorithms to calculate the most expensize or the closest item, or a mixture of both.
It intelligently detects combat, even avoiding players who have preiviously attacked you.
With a unique task manager, AusWildy can decant, bank, heal, rest, eat, drink antipoison, wait for poison to wear off, and much more.
Use AusWildy, the ultimate wilderness looter, if you want to make millions.
See features, changelog, proggys and more below.
Picks up items over x gp Can just pick up adamant arrows Caches prices so they are only looked up once On finish, saves prices into a file on your computer and when started, loads the prices from that file. Auto-talker when attacked - says things like "dont", "**** off", etc. Auto-talker includes typos - thanks to TeJanca Runs when attacked When health is below a specified percentage, it banks Heals at monks Threaded camera for antiban If in combat and energy is more than 10, run is turned on. Otherwise if not in combat, run is turned on at around 50. Death counter (although using a combat level 60 in f2p, I ran for 8 hours with no deaths) GUI options including choosing the minimum price of items you want to loot, an option to just loot addy arrows, and banking health. Antipoison.
v1.01: Hopefully fixed startup problem, added antiban, now responds when attacked, other small updates. v1.91: Rewrote script, loots much faster, variety of new features. Basically a v2 BETA. v1.92: Fixed item interaction problem, performance updates, removed gui (cpu hog), much better looking paint, modified item name looting list, etided script to use Strategy design pattern, other little updates such as resting wherever you are as long as its out of the wildy. v1.93: Fixed settings problem involved with item list, performance updates again, improved getMostExpensive method - now it judges items based also on their stack size, (eg. it will pick up 5 addy arrows over 1 addy arrow), added threaded camera antiban, some other stuff that I can't remember atm v1.94: Improved wall crossing, fixed script randomly stopping, gui list is now saved, performance updates. v2.00: Revamped script to be much better in all aspects, including new features. v2.02: Added monastery failsafe and healing interaction bug. Faster banking. v2.05: Fixed paint problems, skele detection when crossing wall, walking improvements.
Edited by 0, 05 January 2012 - 10:42 AM.