ShowtimeScripts

[HIGHSCORES][ZULRAH][2.5m+/hr] STZulrah PRO [Fully Automated Zulrah Killer]

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TO GET YOUR DYNAMIC SIGNATURE USE THE URL: http://showtimedev.com/zulrah_signature?username=[INSERT_PB_USERNAME]

 

FAQ/DEMO/HIGHSCORES: CLICK HERE

STZulrah is one of the most technically complex scripts on Powerbot, if not the most complex script on Powerbot. It utilizes many high-level algorithms and techniques in order to perform Zulrah to near perfection while also maintaining a human-like disposition. Multi-threading and other parallel systems are used to unlock the performance of multiple cores, optimizing performance to a max. The script performs every phase and iteration of Zulrah and will change prayers on the Jad-phase with 99% accuracy. This is a script I've put a lot of work into in order to make it as good as possible for you guys. Enjoy.

 

DEMO VIDEO

 

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HIGHSCORES CAN BE FOUND HERE

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Features

  • STZulrah supports all 4 possible Zulrah Phases
    • Alpha (ZLegacy)
    • Bravo (ZNewAge)
    • Charlie (ZLegolas)
    • Delta (ZGandalf)
  • STZulrah generates bug reports on any noticed bugs
    • Upon death the log is sent to me and taken into account
    • Alerts are given to me on deaths, allowing me to fix the bug before you even post!
  • STZulrah supports algorithmically re-organizing inventories
    • Human-like drag and drop reorganization
    • Algorithmic sorting means that no large patterns are formed, as different set-ups will have different inventories
    • Allows optimal performance by minimizing distance between integral items
      • Karambwans will be near regular food for easy tick eating
      • All equipment will be near each other for quick switches
      • Advanced priority system means that high priority items (potions) are in more reachable positions than non-integral items (teleports)
  • STZulrah supports automatic repairing of Barrows equipment (coming soon)
    • Bob (Lumbridge) - COMING SOON
    • Player Own House repair stand - COMING SOON
  • STZulrah supports Vengeance
    • Supports runes and restocks at the bank
    • Supports rune pouches, automatically withdraws and fills pouch
  • STZulrah supports different Item Configurations
    • Option to use a Range/Mage switch, or just mage
      • Automatically adjusts prayers to account for a singular switch
    • Rings of Recoil supported
    • Ring of Suffering supported
    • All equipment supported, excluding multi-click mage. (e.g. fire blast)
  • STZulrah supports special attacking
    • Blowpipe and any weapon with a special attack will automatically be detected and used
  • STZulrah supports multiple travel settings
    • Banking
      • Clan Wars via Ring of Dueling
      • House Teleports coming soon (if you have a house with an Ornate Pool and would like to volunteer your account, let me know)
    • Zulrah
      • Charter Ships
        • Camelot Teleport
        • Catherby Teleport coming soon
      • Zul-Andra Teleport
  • STZulrah supports various misc. actions
    • Prays a supplemental prayer (e.g. Magic Might and Eagle Eye)
      • Coming soon: Automatic detection if higher level prayer is available
    • Tick-Eating
    • Performs Jad-Phase correctly
    • Drinks supplemental potions before the encounter
    • When withdrawing potions, it withdraws the minimum potions possible

 

Note: Usage statistics are gathered and stored on this script for your benefit. No identifying features outside of your Powerbot ID is gathered.

 

 

Edited by ShowtimeScripts

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Script going live again probably tonight. Around 20ish bug fixes including

 

  • Error with indefinitely withdrawing
  • Error with detecting mage-only setting
  • Error with vengeance not detecting proper runes
  • Rune Pouch has been implemented!

 

Kill from testing today: JufTEyw.png

 

 

 

Edited by ShowtimeScripts

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0.01 Notes

  • Fixed bug where current tile wouldn't register
  • Improved efficiency of phases, a few spots changed
  • Trident should automatically recharge when running low
  • Improved efficiency of banking and travel
  • Paint added
  • Fixed bug where karambwan amount wouldn't properly register
  • Fixed bug where scales wouldn't be banked

 

Please be sure to respond with any feedback, especially on script failure. Due to my advanced logging system I've already been able to fix the cause of the few deaths that did occur!

Edited by ShowtimeScripts

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WYD   
3 hours ago, ShowtimeScripts said:

0.01 Notes

  • Fixed bug where current tile wouldn't register
  • Improved efficiency of phases, a few spots changed
  • Trident should automatically recharge when running low
  • Improved efficiency of banking and travel
  • Paint added
  • Fixed bug where karambwan amount wouldn't properly register
  • Fixed bug where scales wouldn't be banked

 

Please be sure to respond with any feedback, especially on script failure. Due to my advanced logging system I've already been able to fix the cause of the few deaths that did occur!

Do you have discord?

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Premium application has been submitted. During the duration this script is free there won't be any limits (as of now) on it. So if you just want a single kill for a diary or want to try it out I'd recommend doing that ASAP!

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Still need to do testing on the next build but it'll be released tomorrow

 

0.02 Notes

 

  • Slight improvements to combat (4% decrease in time shown)
  • Anti-ban improved. Fully functioning break system comes pre-loaded in the script. Adds human-like breaks to gameplay
  • Improved logging

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001b Notes I switched to builds instead of standard format for my own ease

 

  • Fixed issue where barrows gear degrading would cause it to not be recognized by the script
  • Added a slight efficiency upgrade to the combat system, more statistics on this will follow as I get data from this build
  • Fixed issue where noted loot wouldn't add to the loot counter
  • Added a slight efficiency upgrade to the inventory sorting algorithm
  • Added additional logging and statistic tracking
  • Breaks have been FULLY added
    • Will automatically break, this time decided by a custom algorithm intended to emulate human interaction
    • Logs out, displays the break time on the screen
    • Logs back in and continues with the script after the break
  • Bug report system was added in to further allow you to provide immediate feedback
  • Bastion potions are now supported (currently just selecting range potions and having them in your bank is enough, in the future the GUI will be updated)

Fairly large update today and the fun isn't ending here. Within a few days the next build will carry a lot of very useful features.

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1 minute ago, erebaltiron said:

I can set all the settings but there is no play button for me after setting the settings. Is there a solution for this? Or where can I find it?

It should be st the very bottom, you may have to move the window up on a smaller display

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Ah oke the problem is than probably with mac because the sizes are such that even when all the way zoomed out the play button doesn't show. I will try to find how to zoom out on mac. Thanks a lot!!!

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5 minutes ago, erebaltiron said:

Ah oke the problem is than probably with mac because the sizes are such that even when all the way zoomed out the play button doesn't show. I will try to find how to zoom out on mac. Thanks a lot!!!

Should just be able to make the window smaller by resizing it

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002b Notes

  • Fixed major bug where the script would occasionally crash in the second rotation
  • Fixed delay and issue where grabbing gear sets would require two clicks
  • Added more debug information to the paint
  • Fixed issue where the NewAge phase wouldn't detect the correct tile immediately

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003b Notes

  • Fixed bug where Zulrah wouldn't start if a potion wasn't in the inventory
  • Death Walking Added!
    • Lumbridge
    • Edgeville
    • Falador
    • Camelot
  • Barrows Repair Added!
    • Please note that I haven't been able to sufficiently test this due to me not having any degraded barrows equipment
  • Added Pet pick-up
  • Fixed bug where it would get stuck on the Priestess chat instead of the boat
  • Ring of Suffering support added
  • Added support for more jewelry options

 

Awesome update today! Death walking should help out a lot of people.

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